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Odds

Clover RPG — the Roblox action RPG by Thousandfold.

Clover RPG grimoire chances

Wind is listed at 20%, not as a rare book. Time is the 1% line. Beast is 5%. Light and Flame are the two 22% lines. All of those figures are community-documented.

Last checked: 2026-10-27 · How we verify

Sources (2): Clover RPG Fandom, Magics; Bloxinformer, Magics

What I checked

Bloxinformer lists the seven odds recorded in the earlier Fandom research. Fandom could not be fetched again during this audit. The expected-roll figures are calculations from those community odds, assuming independent rolls with a constant probability and no pity system. They are not observations from a live server.

Published chances

No sample size is published. Do not read these as a promise from Thousandfold.

Community-documented chances match Bloxinformer (read 2026-10-27) and prior Fandom research (live recheck blocked). Skill/passive counts below follow Fandom research and are not all corroborated.
MagicChanceSkillsPassivesWhat the wiki emphasizes
Light22%62Direct heal on Divine Light; group heal on Divine Field
Flame22%64Binding Flame binds; Fire Stomp control wording differs across sources
Wind20%7 in prior Fandom research; 6 on Bloxinformer2Launchers; air mana discount on Aerial Efficiency
Lightning15%63 in prior Fandom research; 2/TBA on BloxinformerLightning Shroud transformation
Shadow15%62Tether and a night-damage passive
Beast5%6None documented; Bloxinformer says TBAMelee-focused kit; Bloxinformer also describes a projectile
Time1%6 reported; Bloxinformer repeats Chronostasis3 reported; names differRewind is a skill in prior Fandom research, a passive on Bloxinformer

Expected rolls from those odds

Expected rolls is 1/p, including the successful roll. The minimum whole number of rolls for at least a 90% chance of one success is ceil(ln(0.1)/ln(1-p)). Means are rounded to two decimal places; thresholds are rounded upward.

Each row refers to one named magic. “Lightning / Shadow (each)” means 15% for Lightning or 15% for Shadow individually, not a combined 30% event. No cited source establishes pity rules or a guarantee after a fixed number of rolls.

Calculated from the community odds. Not measured.
MagicpAverage rollsRolls for about 90%
Time1%100230
Beast5%2045
Wind20%511
Lightning / Shadow (each)15%6.6715
Light / Flame (each)22%4.5510

Reroll probability calculator

Uses the community odds above, with independent rolls and no pity system assumed. These are calculated probabilities, not a guarantee or measured drop rates.

At 1% per roll: 100 rolls give a 63.40% chance of at least one success. Expected rolls: 100.00. Rolls to reach 90%: 230.

Chance after n rolls = 1 − (1 − p)n. Expected rolls = 1/p. Target rolls = ceil(ln(1 − target) / ln(1 − p)). Failed rolls do not make the next roll more likely under this model.

FAQ

How rare is the Wind grimoire?

Community pages list Wind at 20%. That is a common book, not a rare one.

How many rerolls for Time magic?

At 1%, the average is 100 rolls. About 230 rolls is the 90% mark. That is math, not a drop log.

What rarity is Light?

Light is listed at 22%, tied with Flame for the most common line.

Keep going

Sources

  • Clover RPG Fandom, Magics — Prior research records revision 2026-10-26. Recheck 2026-10-27 returned HTTP 403; individual skills/costs remain attributed to that research.
  • Bloxinformer, Magics — Read through search service 2026-10-27. Seven probabilities and level 15; Wind count, Lightning passives and Time skills differ from prior Fandom research.

Checked 2026-10-27. Clover RPG is a Roblox game by Thousandfold.