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Odds
Clover RPG — the Roblox action RPG by Thousandfold.
Clover RPG grimoire chances
Wind is listed at 20%, not as a rare book. Time is the 1% line. Beast is 5%. Light and Flame are the two 22% lines. All of those figures are community-documented.
Last checked: 2026-10-27 · How we verify
Sources (2): Clover RPG Fandom, Magics; Bloxinformer, Magics
What I checked
Bloxinformer lists the seven odds recorded in the earlier Fandom research. Fandom could not be fetched again during this audit. The expected-roll figures are calculations from those community odds, assuming independent rolls with a constant probability and no pity system. They are not observations from a live server.
Published chances
No sample size is published. Do not read these as a promise from Thousandfold.
| Magic | Chance | Skills | Passives | What the wiki emphasizes |
|---|---|---|---|---|
| Light | 22% | 6 | 2 | Direct heal on Divine Light; group heal on Divine Field |
| Flame | 22% | 6 | 4 | Binding Flame binds; Fire Stomp control wording differs across sources |
| Wind | 20% | 7 in prior Fandom research; 6 on Bloxinformer | 2 | Launchers; air mana discount on Aerial Efficiency |
| Lightning | 15% | 6 | 3 in prior Fandom research; 2/TBA on Bloxinformer | Lightning Shroud transformation |
| Shadow | 15% | 6 | 2 | Tether and a night-damage passive |
| Beast | 5% | 6 | None documented; Bloxinformer says TBA | Melee-focused kit; Bloxinformer also describes a projectile |
| Time | 1% | 6 reported; Bloxinformer repeats Chronostasis | 3 reported; names differ | Rewind is a skill in prior Fandom research, a passive on Bloxinformer |
Expected rolls from those odds
Expected rolls is 1/p, including the successful roll. The minimum whole number of rolls for at least a 90% chance of one success is ceil(ln(0.1)/ln(1-p)). Means are rounded to two decimal places; thresholds are rounded upward.
Each row refers to one named magic. “Lightning / Shadow (each)” means 15% for Lightning or 15% for Shadow individually, not a combined 30% event. No cited source establishes pity rules or a guarantee after a fixed number of rolls.
| Magic | p | Average rolls | Rolls for about 90% |
|---|---|---|---|
| Time | 1% | 100 | 230 |
| Beast | 5% | 20 | 45 |
| Wind | 20% | 5 | 11 |
| Lightning / Shadow (each) | 15% | 6.67 | 15 |
| Light / Flame (each) | 22% | 4.55 | 10 |
Reroll probability calculator
Uses the community odds above, with independent rolls and no pity system assumed. These are calculated probabilities, not a guarantee or measured drop rates.
At 1% per roll: 100 rolls give a 63.40% chance of at least one success. Expected rolls: 100.00. Rolls to reach 90%: 230.
Chance after n rolls = 1 − (1 − p)n. Expected rolls = 1/p. Target rolls = ceil(ln(1 − target) / ln(1 − p)). Failed rolls do not make the next roll more likely under this model.
FAQ
How rare is the Wind grimoire?
Community pages list Wind at 20%. That is a common book, not a rare one.
How many rerolls for Time magic?
At 1%, the average is 100 rolls. About 230 rolls is the 90% mark. That is math, not a drop log.
What rarity is Light?
Light is listed at 22%, tied with Flame for the most common line.
Keep going
Sources
- Clover RPG Fandom, Magics — Prior research records revision 2026-10-26. Recheck 2026-10-27 returned HTTP 403; individual skills/costs remain attributed to that research.
- Bloxinformer, Magics — Read through search service 2026-10-27. Seven probabilities and level 15; Wind count, Lightning passives and Time skills differ from prior Fandom research.
Checked 2026-10-27. Clover RPG is a Roblox game by Thousandfold.